STEAM Resources for Tweens and Teens

STEAM Resources

A collection of ideas and resources for libraries looking to implement STEAM activities and programs.
  • YALSA's STEM Toolkit created by YALSA task force
    • Discovery Center of Idaho Activities and Ideas
    • YALSA's STEM Resources Wiki - create by YALSA task force
    • Buck Institute for Education A wide variety of resources on Project-Based Learning.
    • Design Thinking for Educators Toolkit developed by IDEO and Riverdale. Everything you need to understand design thinking and implement a challenge.
    • Engineering Everywhere is a FREE engineering curriculum for middle school-aged youth in afterschool and camp programs. EE empowers youth to tackle real-world engineering problems using the engineering design process, creativity, and collaboration.
    • Masters in Data Science Website has lots of great resources to check out:
    • STEM Guide for Kids - Cool Sites about STEM
    • Blog with lots of great articles

    • The Beehive - a site filled with articles and videos on basic digital literacy skills.
    • In Pictures - a site that teaches computer skills through pictures, not words.
    • Teach Parents Tech - a site that has everything your parents need to know about computers!
    • Design Squad Nation - A PBS site that introduces kids to engineering by offering STEM-related videos and a community for tweens/teens to get inspired and share creative ideas. They also have a Parents and Educators section with STEM guides, lessons, and classroom-ready resources
    • Minute Physics - a YouTube channel filled with short (1-3 minute) videos on physics
    • ViHart - Cool videos from a mathematician from Khan Academy
    • Crash Courses - short videos on everything from physics to history
    • How to Smile - math and science activities">
    • Afterschool Alliance STEM Toolkit and more
    • Microsoft Youth Spark - for teens 13-18 years of age. Free courses on various areas such as digital literacy.
    • STEM Resources - Courtesy of Tennessee Department of Education
    • Great Science for Girls - a website full of resources dedicated to increasing the representation of women in STEM careers.
    • OneZoom is committed to heightening awareness about the diversity of life on earth, its evolutionary history and the threats of extinction. This website allows you to explore the tree of life in a completely new way: it's like a map, everything is on one page, all you have to do is zoom in and out.
    • National Girls Collaborative Project is designed to reach girl-serving STEM organizations across the United States.
Challenges, Competitions, and National Initiatives
  • Stem Video Challenge 2013 - The National STEM Video Game Challenge is a multi-year competition that aims to motivate interest in STEM learning among America’s youth by tapping into students’ natural passion for playing and making video games. Join the new faces of game design and start designing today! Click on the link below to enter and submit your game.
  • Future City Idaho - The Future City™ Competition, in its 21st year nationally and 9th year in Idaho, is a free educational program for sixth, seventh and eighth-grade students run entirely by volunteers throughout the state. It is a national program that fosters an interest in math, science and engineering through hands-on, real world applications.
  • FIRST Tech Challenge (FTC) is designed for those who want to compete head to head, using a sports model. Teams of up to 10 students are responsible for designing, building, and programming their robots to compete in an alliance format against other teams. The robot kit is reusable from year-to-year and is programmed using a variety of languages. Teams, including coaches, mentors and volunteers, are required to develop strategy and build robots based on sound engineering principles. Awards are given for the competition as for well as for community outreach, design, and other real-world accomplishments.
  • Mars Rover Challenge
  • Blogs, Articles, Reports, and more....
  • Youth Learn - Technology, media and project-based learning to inspire young minds.
  • Maker Spaces in Libraries: An expert takes us through the how, why and why nots - article in Public Library News
  • Connected Learning - One of the most effective learning mechanisms to reach teens.
  • 3D Design and Printing
  • TinkerCAD Free 3D design software.
  • Thingaverse Free online 3D models.
  • SketchUP 2014 Free 3D design program.
  • Booklists
  • Carnegie Library of Pittsburgh STEM resources and books